Shatter

The Shatter tool breaks a selection into fragments by carving it along Voronoi cell boundaries. The crack width and the axes along which cuts are made are configurable. An optional fill mode replaces cracks with the active block rather than leaving them as air.

Controls

Input Action
Apply button Apply shatter to the current selection

Parameters

Parameter Description
Crack width Thickness of the gap between fragments (wider = more visible cracks)
Axis mode Which axes are cut: XYZ (all), X, Y, or Z only
Fill mode When enabled, crack voxels are filled with the active block instead of air
Noise type Voronoi variant used to generate fragment boundaries (shared from NoiseParams)
Noise scale Scale of the Voronoi cells — larger = bigger fragments
Noise seed Random seed for the fragment layout

Tips

How it works

The selection volume is sampled against a Voronoi noise field. Blocks that fall on Voronoi cell edges (within crackWidth) are either removed or filled depending on fill mode. The remaining blocks form the disconnected fragments.