Noise Erode

Removes blocks based on 3D simplex noise, producing irregular eroded surfaces.

Ports

Port Direction Type Required
blocks Input Block map Yes
blocks Output Block map —

Parameters

Parameter Description
Strength Fraction of blocks removed — 0.0 removes nothing, 1.0 removes nearly all blocks (0.0–1.0)
Noise scale Spatial frequency of the noise — smaller values produce larger eroded patches (0.01–0.5)