Shape

The Shape tool places geometric primitives — cuboids, spheres, cylinders, toruses, and many more — with interactive gizmo controls for position, rotation, and scale. RMB places the anchor; then drag gizmos to resize, rotate, and reposition before confirming.

Controls

Input Action
RMB (when inactive) Anchor the shape at the cursor block
LMB drag (translation gizmo) Move the shape along an axis
LMB drag (rotation gizmo) Rotate the shape
LMB drag (scale gizmo) Scale the shape on a plane
LMB drag (view-plane gizmo) Move the shape on the camera-facing plane
RMB (when active) Confirm and place the shape

Parameters

Parameter Description
Shape type Cuboid, Sphere, Cylinder, Pyramid, Cone, Torus, Octahedron, Supersphere, Tube, Dodecahedron, Icosahedron, Disk, Plane, Superellipse, Regular Polygon, Archimedean Spiral
Width / Height / Depth Dimensions in blocks (1–64)
Hollow When enabled, only the shell is placed
Keep existing When enabled, existing solid blocks are not replaced
Exponent Surface exponent for Supersphere/Superellipse (0.5–10)
Separate axes Unlock independent X/Z scaling for shapes that default to uniform axes
Torus ring radius Radius of the torus ring (1–32)
Torus tube radius Radius of the torus tube (1–16)
Tube wall thickness Shell thickness for the Tube shape (1–16)
Polygon sides Number of sides for Regular Polygon (3–32)
Spiral spacing Gap between spiral arms for Archimedean Spiral (0.5–10)
Spiral turns Number of turns for Archimedean Spiral (1–20)

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