Gaussian Blur

Fills empty voxels adjacent to existing blocks when they have enough filled neighbors, rounding and smoothing the block map surface.

Ports

Port Direction Type Required
blocks Input Block map Yes
blocks Output Block map —

Parameters

Parameter Description
Passes Number of blur iterations to apply (1–3)
Threshold Minimum number of filled face-neighbors required to fill a gap (1–6)
Only leaves When enabled, only leaf blocks (id 18, 161) are considered when counting neighbors and filling