Freehand
The Freehand tool paints blocks into the world by dragging across surfaces with a configurable brush. The brush shape, radius, and replace mode are shared with other brush-based tools via the Brush panel.
Controls
| Input |
Action |
| RMB drag |
Paint blocks at cursor position continuously |
Parameters
| Parameter |
Description |
| Brush shape |
Shape of the brush volume (Sphere, Cube, Cylinder, Ellipsoid, Cuboid, Capsule, Cone, Octahedron) |
| Brush radius |
Radius of the brush in blocks (shared with other brush tools) |
| Brush height |
Height of the brush for shapes that support a separate height dimension |
| Replace mode |
Which existing blocks the brush may overwrite: Any, Air only, Solid only, Same block |
| Mask surface |
When enabled, only surface blocks are painted |
| Replace solid |
When enabled, solid blocks within the brush are replaced |
| Include air |
When enabled, air blocks are also added to the brush region |
Tips
- Combine with a mask to protect specific block types from being overwritten.
- Use
Air only replace mode to fill gaps without touching existing structures.
- For large strokes, increase brush radius and hold RMB while moving the camera.